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Old October 27th, 2009, 05:24 PM   #1 (permalink)
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Bored Today...so I started playing in SolidWorks some more

Check this out...Had way to little to do at work today...
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File Type: jpg Tele Assembly part.jpg (20.4 KB, 34 views)
File Type: jpg Tele.jpg (22.0 KB, 39 views)

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Old October 27th, 2009, 05:36 PM   #2 (permalink)
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Cool!
Nice modeling.
I'm supposed to be using Pro-E right now....
But...I'm reading the forum. I've never used solidworks, though I know a lot who do. I've used tons of Autocad, (from waaaay back) Mechanical Desktop, Inventor (probably my favorite) and way too much Pro-E.
Never modeled a guitar, yet....hmmmmm....

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Old October 27th, 2009, 05:40 PM   #3 (permalink)
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Sweet! Can you relic it, too?
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Old October 27th, 2009, 06:02 PM   #4 (permalink)
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Check this out...Had way to little to do at work today...
In this economy, you could find yourself with way too little work everyday.
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Old October 27th, 2009, 06:21 PM   #5 (permalink)
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Thanks guys....I'll ... uh ... er ... work on the Relic thing. lol
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Old October 27th, 2009, 06:25 PM   #6 (permalink)
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Wow! Does that complete build (lower left) have a head stock too? Or does it end where the graphic shows it ending?
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Old October 27th, 2009, 06:26 PM   #7 (permalink)
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Cool! Is there any way to round the back of the neck? Either way cool stuff, and I love the guitar stand.
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Old October 27th, 2009, 09:33 PM   #8 (permalink)
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TDPRI. The rest of the guitar is there. It's the neck from the above photos. I just zoomed in on the body so we could see the hardware better. The only thing missing is the Tuners on the neck!

SolidWorks is a 3D CAD program. I drew all of the parts (actual dimensions) individually, and then you put them together into an assembly. Solidworks is an engineering program, not some sort of art program -These models could be used by a CNC to make actual parts... The body and neck are made from the 2D drawings provided by Terry D on the this website! The rest of the parts I measured and drew myself.

Paisley is God: Yes I can contour the back of the neck, I'm still trying to work that out so it comes out right. It's challenging because the curvature changes size as the neck tapers down the closer you get to the neck. But I've never met a challenge I couldn't figure out! When I figure it our I'll post my results!
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Old October 27th, 2009, 09:37 PM   #9 (permalink)
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Oh and "Paisley is God", if you like that stand check on the thread in Bad Dog Cafe titled custom guitar stand. There's more about it in there.
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Old October 27th, 2009, 09:45 PM   #10 (permalink)
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I want to see you finish that neck in SolidWorks! How about a nice fat V to C!
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Old October 27th, 2009, 09:56 PM   #11 (permalink)
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Hey Woz05, I'm a freelance 3D illustrator and animator. I use 3D Studio MAX and LightWave. I just lost a chance at a cool job because I didn't know a NURBS program like Rhino. Here's my stuff: www.andylackow.com. Been at it for 33 years (digital for the last 16).

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Old October 27th, 2009, 10:06 PM   #12 (permalink)
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I'm going try my best and finish that neck... you dont think a rectangular neck would be comfortable?? lol

And Stylemaster, very very cool stuff. Looks really good.
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Old October 27th, 2009, 10:28 PM   #13 (permalink)
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Oh and "Paisley is God", if you like that stand check on the thread in Bad Dog Cafe titled custom guitar stand. There's more about it in there.
I came across that the other day and I loved it. It was cool to see the designs progress and things like shelves and other storage being added. Keep up the good work!
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Old October 28th, 2009, 04:31 PM   #14 (permalink)
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Okay guys, here is a curved back pretty darn accurate model of the neck. I would say it is a thick C or U chaped back. It is very close to the one is Terry D's print.

I got the taper to work by utilizing the "draft" function in SolidWorks which is most commonly used for designing "draft" into molds for injection molded plastic parts. (to help them release from the mold easier)
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File Type: jpg Neck.jpg (96.7 KB, 10 views)
File Type: jpg Neck2.jpg (89.9 KB, 10 views)
File Type: jpg Tele2.jpg (20.4 KB, 12 views)
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Old October 28th, 2009, 11:30 PM   #15 (permalink)
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Nice work! Would you mind sharing the model? We've got a 3d printer at work. I could print you a miniature version of it.
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Old October 28th, 2009, 11:44 PM   #16 (permalink)
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some of you cats got mad skills.
i'm not bored now, just "decompressing" from the commute/workday.
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Old October 29th, 2009, 12:10 AM   #17 (permalink)
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davechen: That would be awesome! But I think just one of the body or neck seperate would be more realistic. The picture aboce of the complete Telecaster is an Assembly of several components - I'm not sure how that would work with a 3d printer. I have a little experience with rapid prototyping and know you can easily make models of a single part but I don't know how an assembly would work.

Please enlighten me sir!
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Old October 29th, 2009, 01:27 AM   #18 (permalink)
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Okay guys, here is a curved back pretty darn accurate model of the neck. I would say it is a thick C or U chaped back. It is very close to the one is Terry D's print.

I got the taper to work by utilizing the "draft" function in SolidWorks which is most commonly used for designing "draft" into molds for injection molded plastic parts. (to help them release from the mold easier)
Very Nice! I'm waiting for the transition at the headstock and then the heal . Then a C to V neck shape which is more complex than a "draft". You have taken on quite a task and if you can pull it off no doubt a new respect for the guys who can shape a neck by hand will be realized. Nice work so far!
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Old October 29th, 2009, 08:13 AM   #19 (permalink)
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The transition at the headstock and heel are there but a taper plus change in shape will probably be pretty tough.
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Old October 29th, 2009, 09:14 AM   #20 (permalink)
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Nice guitar ..... hummmm .... I'm staring at my Catia V5 station right now with a new light.....
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Old October 29th, 2009, 09:24 AM   #21 (permalink)
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Woz,

I tried to make a CAD tele body. I used T. Downs tele body drawing also.

T. Downs drawing locates the interior parts real well and gives the out dimensions but not the dimensions for the body shape, radiuses and centers for the radiuses.

Did you use T. Downs drawing and then have to work out the exact body shape your self?
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Old October 29th, 2009, 09:58 AM   #22 (permalink)
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I imported the drawing. (The .dxf file I believe) into solidowrks and just extruded the exterior body dimensions as imported from the drawing. I modeled the cavities, holes etc...from the dimensions on the print though.

To actually draw the exterior body shape from dimensions is near impossible. I fullly defined the shape in SolidWorks which means it put the needed dimensions to draw it on the scetch and it was crazy. It is a combination of tons or radii that you would need to know the centers of the curve then splice together.

Hopefully that helps.
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Old October 29th, 2009, 10:12 AM   #23 (permalink)
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If all the parts are laid out together in place, our 3d printer (a ZCorp 450) will make it as one object. There might be problems with the ashtray and the selector. Those are pretty thin, small parts, and before a printed part is infused with epoxy it is pretty fragile. But I'll give it a shot.

I'd probably print the neck separately from the body, since the build volume is only 10x8x8 inches.

Googling around it looks like SolidWorks can export VRML files, which the ZCorp software supports. It also supports STL, but that has no colors or texture maps.

Send me email: dave at chen dot net
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Old October 29th, 2009, 11:01 AM   #24 (permalink)
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"It is a combination of tons or radii that you would need to know the centers of the curve then splice together"

I kind of figured.

I teach intro to engineering design in high school and (from the tele design) I am putting together an assignment where the kids draw guitars. It wouldn't be worth it for them to just import the shape.

So far I used T. Downs outer dimensions and splined a first crude tele shape.

Then I drew an acoustic body combining different circles. That worked better.


Thanks for the info, your models look great
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Old October 29th, 2009, 04:53 PM   #25 (permalink)
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Peteb. If you use solidworks you can import the .dwg or .dxf file then go into the "add relation" tab in SW 09 and click fully define sketch and it will put all of the dimensions needed to fully define it or in otherwords draw it from scratch. It's a ton of them!

Look at the attached picture - those are the dimensions it slaps on it when I fully defined it!

By the way that sounds like a cool assignment you'r eputting together. What programs are you teaching with there?
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Old October 29th, 2009, 08:57 PM   #26 (permalink)
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Awesome work!!!
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Old October 29th, 2009, 10:10 PM   #27 (permalink)
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I'm going try my best and finish that neck... you dont think a rectangular neck would be comfortable?? lol

And Stylemaster, very very cool stuff. Looks really good.
Thanks, man. Your modeling skills are very impressive.
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Old October 29th, 2009, 11:57 PM   #28 (permalink)
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We use Inventor. I like it because it is easy learn how to use.

Thanks for loading the drawing with all of the dimensions. There are too many dimensions to read it.

For the assignment, I will probably give the students some pictures of some guitars, solid, hollow and let the kids create.

Knowing that there are all of those dimensions ends my question about which way to go.

Thanks
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Old October 30th, 2009, 12:19 AM   #29 (permalink)
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No problem Pete, as a soon to be graduate I highly recommend SolidWorks if you can get it into your class. I've been searching for a job lately and I see lots of job requirements asking for SolidWorks experience but very very few mentioning Inventor. SolidWorks is very easy yo use as well!

As for your assignment, hopefully you'll get some neat stuff turned in. Also if you're really interested in actual dimensions for a Tele body I can drag those dimensions out from the picture above so they're readable and not all on top of each other and send it your way.
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Old October 30th, 2009, 01:57 AM   #30 (permalink)
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Woz,

Solidworks is better and more in demand I am sure.

We are only supposed to use Inventor per Project Lead the Way.

Project Lead the Way has a summer training institute at Rochester Institute of Technology.

I would like a copy with those dimensions. Check your private messages.


Thank you


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Old October 30th, 2009, 09:34 AM   #31 (permalink)
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That's where I go to school, RIT.

I'll work on a copy with dimensions on it for you.
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Old October 30th, 2009, 10:29 AM   #32 (permalink)
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Woz05 sent me his models, and I loaded them into the 3d printer software just fine. Next week I'll fire it up and see how it goes. I'm a little worried about the tuners breaking, but hopefully it'll be ok.

It'll be a scaled down version. The neck will be 10 inches long.
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Old October 30th, 2009, 11:08 AM   #33 (permalink)
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Wow, that looks great!

Dave do you want me to beef up the shafts on the tuner so they'll be thicker and send it back your way??

Actually why don't you give me a list of parts you'd like beefed up and I'll make an alternate version for you to print.
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Old October 30th, 2009, 02:24 PM   #34 (permalink)
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The two things I'm most concerned about are the shafts of the tuners and the selector switch. But if I'm very careful in handling, it
might be ok.

And if you change them, would it still be authentic? :)
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Old October 30th, 2009, 03:42 PM   #35 (permalink)
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Ha it'd be just as authentic as any mini plastic resin type telecaster could be!

You've got new files comin your way, maybe try making both and see how they turn out
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Old November 3rd, 2009, 10:53 AM   #36 (permalink)
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So I ran the print last night with the black tele Woz05 sent me. The ZCorp printer uses a plaster/powder process. It builds an object from bottom up. At each step it adds a new layer powder then uses an inkjet printer to deposit small dots of binder and color. The pictures at the link below show what it looks like after you excavate the objects from the powder.

At this point small parts can be fragile, and the color is rather dull. The next step is to infuse the objects with super glue. That hardens the objects and makes the color more vivid. The model was supposed to be black, but it looks like it's going to be more of a dark purple. The printer doesn't do black very well, since it uses cyan, magenta and yellow inks on a white powder.

Here's a pic:


And here are some more:
http://www.flickr.com/photos/superda...7622724922808/
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Old November 3rd, 2009, 11:15 AM   #37 (permalink)
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Very Cool?

So the neck color didn't end up working for you even with the second last neck file I sent you?
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Old November 9th, 2009, 02:14 PM   #38 (permalink)
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Dave, any updates on the models??
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Old November 9th, 2009, 02:56 PM   #39 (permalink)
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Sorry, work things came up, so it kind of fell to the wayside. I'll try to infuse the model today. Email me your address, and I'll try and put it in the mail in the next few days.
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Old November 9th, 2009, 05:05 PM   #40 (permalink)
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Oh I wasn't worried about where my copy was, I was just wondering how the progress was going!

E-mail heading your way though.
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