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Old November 11th, 2010, 04:05 PM   #21 (permalink)
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Quote:
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The flaming moat pretty much announces your commitment.

btw, I much prefer 'rage disease' type zombies to the slow movers/walkers....

the candle that burns twice as brights burns half as long thing.
This is a chapter from the " World War Z " audio book about fortifications that worked. Good stuff. You are totally on the right track!


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Old November 11th, 2010, 04:13 PM   #22 (permalink)
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I think this assumes a retreating posture rather than a full, articulated attack. Zombies are still carbon based... incineration is the sure thing. skeletal remains cannot continue to attack... a vehicle based flamethrower (including an ample zombie catcher on the front) will effectively cremate said zombies, reducing long term odor and health problems for the non afflicted.



something like this with the added zombie catcher would do well for securing an area. The burning flesh (zombie flesh) would also discombobulate zombie sinuses throwing them off the track of fresh meat for a time as well.

a permanently burning moat might be nice (of hot oil and blue methane flame) would be a nice choice...
Your problem here is the collateral damage that setting a zombie herd on fire would cause. You are now left with two disasters instead of one, zombie plague and wide spread urban fire. I would prefer something more like a giant thresher above a steamroller, put them "shoulder to shoulder" and put the drivers in some kind of enclosure. What zombie you do not crush entirely below the roller would get caught and torn to shreds by the thresher. Once you have the majority mopped up, you create a perimeter (maybe your burning moat) and vector off the area into grids. You send in tactical response teams into every structure within a grid, clear it, and secure all ground floor entrances. Move to your next grid and repeat.

Once you have all zombies policed you then start feeding the remains in to the moat. Also, using the old fashioned square formations for your tactical units would be ideal, given that your opposition has no means of ranged attack.
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Old November 11th, 2010, 04:19 PM   #23 (permalink)
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Your problem here is the collateral damage that setting a zombie herd on fire would cause. You are now left with two disasters instead of one, zombie plague and wide spread urban fire. I would prefer something more like a giant thresher above a steamroller, put them "shoulder to shoulder" and put the drivers in some kind of enclosure. What zombie you do not crush entirely below the roller would get caught and torn to shreds by the thresher. Once you have the majority mopped up, you create a perimeter (maybe your burning moat) and vector off the area into grids. You send in tactical response teams into every structure within a grid, clear it, and secure all ground floor entrances. Move to your next grid and repeat.

Once you have all zombies policed you then start feeding the remains in to the moat. Also, using the old fashioned square formations for your tactical units would be ideal, given that your opposition has no means of ranged attack.
This is how the U.S. Military went on the offensive against " zack " ( zombies ) in World War Z.




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Old November 11th, 2010, 04:35 PM   #24 (permalink)
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Why not just give them what they want...brains.

We could grow brain cells from a petri dish...then entice them to do the dirty work for us...like shopping with the women folk while we watch TV.
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Old November 11th, 2010, 04:43 PM   #25 (permalink)
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Why not just give them what they want...brains.
Well that ruins my plan to catapult hipsters into the zombie mob.
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Old November 11th, 2010, 04:56 PM   #26 (permalink)
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It's nice to know that other people are planning on continuing on humanity. I rely on dialysis to live, so I would have a month to coordinate an offensive to get to a unit for supplies or to run on the machine.
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Old November 11th, 2010, 05:46 PM   #27 (permalink)
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Your problem here is the collateral damage that setting a zombie herd on fire would cause. You are now left with two disasters instead of one, zombie plague and wide spread urban fire. I would prefer something more like a giant thresher above a steamroller, put them "shoulder to shoulder" and put the drivers in some kind of enclosure.
I think you may be onto something here. One of these dealies, spinning at full speed, might be more effective against zombies than it was against landmines. Those shamblers whose brains it didn't destroy would certainly be rendered immobile:

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Old November 11th, 2010, 06:02 PM   #28 (permalink)
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I think you may be onto something here. One of these dealies, spinning at full speed, might be more effective against zombies than it was against landmines. Those shamblers whose brains it didn't destroy would certainly be rendered immobile:

I think even a brain dead zombie would know to run away from that thing.
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Old November 11th, 2010, 06:06 PM   #29 (permalink)
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Quote:
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Your problem here is the collateral damage that setting a zombie herd on fire would cause. You are now left with two disasters instead of one, zombie plague and wide spread urban fire. I would prefer something more like a giant thresher above a steamroller, put them "shoulder to shoulder" and put the drivers in some kind of enclosure. What zombie you do not crush entirely below the roller would get caught and torn to shreds by the thresher. Once you have the majority mopped up, you create a perimeter (maybe your burning moat) and vector off the area into grids. You send in tactical response teams into every structure within a grid, clear it, and secure all ground floor entrances. Move to your next grid and repeat.

Once you have all zombies policed you then start feeding the remains in to the moat. Also, using the old fashioned square formations for your tactical units would be ideal, given that your opposition has no means of ranged attack.
You are absolutely welcome to join our group of (hmm, not survivors, aha! I have the name) PREVAILERS! those are genius level ideas.

I had to give a talk to a fairly large group of school administrators.. we had been talking about leadership and how we did some elements of human resources and I asked them (to wake them up after the guy talked about health care)

Think of the managers, principals, directors, superintendents that you have hired. If the zombies were coming, would the rank and file listen to them and follow their leadership?

what started as a small titter of laughter grew into a pretty good sized laugh and then a whole discussion about that idea. Instead of some goofy speech with slides about the 'need to lead'...

We talked about what actually motivates people to want to follow you and the zombie thing was perfect because, well, they just are....

I'm not that worried about collateral damage and while I get the whole "get out of the city" thing... I kind of think some big fires would good to set at a distance from where you are going to stay... and I'm not sure that going all rural is a good idea at all...

Do we know how zombies do in the cold?

I'm kind of thinking a city the size of say Albuquerque would be just right in terms of extant resources, decent weather and fairly good ingress and egress if you needed to bug out.
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Old November 11th, 2010, 06:33 PM   #30 (permalink)
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I've got one of these babies stashed away...



I'll be able to go anywhere I want...and maybe I'll take you with me.

☠ Kill the Brain - Kill the Zombie ☠

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Old November 11th, 2010, 07:16 PM   #31 (permalink)
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In that case, anything involving flame throwers then...
That's sort of what I was thinking.
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Old November 11th, 2010, 07:24 PM   #32 (permalink)
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That '58 Bulgemobile is very nice, but I've already put a down payment on a '93 Fagen Kamakiri.
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Old November 11th, 2010, 08:27 PM   #33 (permalink)
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I've convinced my neighbors to stockpile food... not because I think they'll need it, but because it will be nice for me to have extra!
my neighbors both have stockpiled food.

i have stockpiled guns.

my neighbors don't have any guns.
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Old November 11th, 2010, 08:32 PM   #34 (permalink)
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my neighbors both have stockpiled food.

i have stockpiled guns.

my neighbors don't have any guns.
Mick, we'll have to get the shortwave radios working (or get uncle buck to ride us around to visit)

great minds Mick!
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Old November 12th, 2010, 01:30 AM   #35 (permalink)
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See . . . here's the thing . . .

I'm not so sure the "Z"Apocalypse hasn't already begun, and no-one's really noticed - simply because it hasn't been the "apocalyptic" Apocalypse it's been made out to be.
I see zombies here every day ! They're all the slow moving type; except the ones driving cars - but they'll take care of themselves in time.
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Old November 12th, 2010, 07:02 AM   #36 (permalink)
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I think even a brain dead zombie would know to run away from that thing.
That Sherman Crab is a great idea for clearing zombies. Totally original. I will now steal that idea as part of my long term zombie apocolypse survival plan.
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Old November 12th, 2010, 06:13 PM   #37 (permalink)
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Did anybody notice? (insert drum roll)

The 2010 winner of the Golden Shovel is... S.S. Huckleberry! by Shea Michael Trahan.

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While I have spent many many hours daydreaming of the zombie apocalypse, I have never sat down and put pen to paper to create a plan. I have also wanted to take a trip up the Mississippi for some time now as well, so this project granted me the opportunity to explore the potential of all these things I love. --Shea


He even looks like a guy who could whack more than a few zombies.
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Old November 15th, 2010, 11:21 AM   #38 (permalink)
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You are absolutely welcome to join our group of (hmm, not survivors, aha! I have the name) PREVAILERS! those are genius level ideas.

I had to give a talk to a fairly large group of school administrators.. we had been talking about leadership and how we did some elements of human resources and I asked them (to wake them up after the guy talked about health care)

Think of the managers, principals, directors, superintendents that you have hired. If the zombies were coming, would the rank and file listen to them and follow their leadership?

what started as a small titter of laughter grew into a pretty good sized laugh and then a whole discussion about that idea. Instead of some goofy speech with slides about the 'need to lead'...

We talked about what actually motivates people to want to follow you and the zombie thing was perfect because, well, they just are....

I'm not that worried about collateral damage and while I get the whole "get out of the city" thing... I kind of think some big fires would good to set at a distance from where you are going to stay... and I'm not sure that going all rural is a good idea at all...

Do we know how zombies do in the cold?

I'm kind of thinking a city the size of say Albuquerque would be just right in terms of extant resources, decent weather and fairly good ingress and egress if you needed to bug out.
LOL thanks!

I would think that cold weather would be ideal, but it would have to be real cold. Like freezing the zombies to immobility cold. I mean, they are still mostly bags of water like us, right? They would have to freeze up. Only problem is, eventually, just about everywhere has a thaw......

As for rural vs urban, it is all about exposures, and the true cause of the zombieism. If it is disease based, you want to stay away from areas where the population is densely packed. With that note, say goodbye to any good friends in China and India for sure! However, if it is not disease based (or in some other way communicable), perhaps there is value in being in a larger urban setting. The flock mentality, where your chances of being a victim to predation decrease the greater the size of your flock. Of course that all goes out the window when you consider that zombies appetites are insatiable.....
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Old November 15th, 2010, 11:30 AM   #39 (permalink)
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I've had trouble enough finding the cash to fix this place up over the years that we've owned it, just enough to keep the wife from quitting me. And now I'm supposed to make it zombie safe? Pssh.

When they come I'm just going to throw myself at them. They'll kill me right away, I'm sure, and then--this is my understanding--I'll become a member of the undead, and I'll come after you guys, especially those of you with guitars and equipment I like.

P.S. Getbent, do you know what's the difference between a good administrator and a bad one?*
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Last edited by P Thought; November 15th, 2010 at 11:37 AM. Reason: *There's no such thing as a good one
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Old November 15th, 2010, 11:39 AM   #40 (permalink)
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If they bite or scratch you, you become one of them. If they get a good grip on you, you get torn to bits and eaten.

Best to have this in the front of your mind before deciding to throw yourself at the zombies.
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