12barblued
March 21st, 2006, 10:37 PM
Are you using GP5?
I'm having a problem using the play looped/speed training option. The "simple loop" button is selected. After the last bar plays there is a delay before it starts the first bar. This does not happen on every loop. It seems to happen more often than not.
I also have problems with songs getting "out of time" when they have lot of tracks. This happens without the loop option.
My computer is an AMD Athlon(tm)XP 1800+ 1.53GHz, 256 MB of RAM. I'm also using the motherboard's on-board sound. Any other GP5 users have this problem?
Solutions?
SixStringSlinger
May 21st, 2006, 07:06 PM
Same here. Strangely enough, GP4 was better at this. My only advice is to simply copy and paste the riff, lick, whatever, or put a crap-load of repeats in.
12barblued
August 13th, 2006, 09:47 AM
Since I asked Guitar Pro to be informed of their evolutions, I was e-mailed the following information from GuitarPro today...
We are proud to announce you that Guitar Pro 5.1 is available.
This new version is now cross-platform Windows / Mac OS X.
This version includes a major evolution of the RSE sound engine (Windows only for the moment).
IMPORTANT: you must download again and install the RSE sound banks if you update to the 5.1 version.
I'm using the 5.1 Beta 2 right now. I'll dowload the generic 5.1 release later tonight. I can tell you that the 5.1 Beta 2 did not take care of issues I have with tracks getting out of time. That only happens when I have more than three or four tracks in a song. If I had something better than a AMD Athlon(tm) XP 1800+ 1.53 GHz it might not be a issue at all.
sparky
August 13th, 2006, 07:11 PM
..
csharp
August 15th, 2006, 10:20 PM
I haven't run into the time-keeping prolem with GP5 just yet.
One thing I noticed in the program is that it has two methods of playback: either the RSE or MIDI through your soundcard. I suspect that RSE could cause problems on less capable computers. You could try switching RSE off from the sound menu to see if that helps.
12barblued
August 15th, 2006, 11:23 PM
Switching off RSE does solve the problem. However, I like to use GP5 to create drum/bass backing tracks. That Realistic Sound Engine (RSE) would work great for that if it did not get out of time.
If I only use 2 tracks and make sure my PC is doing nothing else I can get the RSE to work without timing issues.
Someone tell my wife I need a new PC! Ha Ha :lol: